Touchscreen devices and instant access to games weren’t always a part of our everyday lives. Long before our pockets included the latest iPhone -- gamers were desperate for games on the go. In an extension of the home console wars, the portable gaming wars included battles between Nintendo, Sega, Sony -- and yes, even Tiger electronics. Back in the early 1980’s, gamers had two main options when it came to video games -- visiting arcades or playing a home-based console like the Atari or Sega Master System. The idea of on-the-go gaming was relegated to word searches, crossword puzzles, and finding the hidden images in all those Highlights magazines. Then came Nintendo’s Game & Watch series. Originally released in 1980, the system would only grow through the years and really set the blueprint for multiple generations of portable gaming. Other consoles like the Adventure Vision and Etch-A-Sketch Animator 2000 offered options, but nothing quite stood out like the Game & Watch. Nintendo used characters like Mario and Donkey Kong to build the system up, but at the end of the day, all of the early handheld consoles were simple LCD games with repetitive motions, basic graphics, and very little replay value. Watch to dive deep into handheld gaming, including the dominance of the Game Boy family of systems.
Take a journey back to see the complete evolution of handheld devices, how they influenced the modern day cell phone, and why older generation gamers will never forget the HOURS spent playing simple LCD games like “Snake”.
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